The DOOM X project was halted for like nearly two months due to computer issues :P. With the holidays coming up I will have a ton of free time to make up for it. I know I’ve been announcing new characters but then nothing ever shows up haha but I am here to announce one that will def make the cut. The Doom 64 Pain Elementals will be DOOM Xified!
Color really has not been added to this yet.
They will be called Death Elemental and will not shoot out skulls. They will spawn out something that flies and will be fun to slaughter! I think I am at a happy place with my map editing and going to focus back on monsters this holiday. Thanks to everyone for their patience on this project. I know it’s taking forever but god I’ve had such a busy life these past few years. I wish I could make this a full time job!
Also if any of you are really good with Decorate programming and have any ideas to bring any Doom 3 creatures back, let me know. I’d love to add the Cherub into Doom X but my Decorate skills are pretty limited. Just shoot me a wad with some dummy sprites and I’ll draw it up old school Doom style. I am also excited to see the ZDoom update and am really excited to experiment with some of the new features. The Pain Elemental 64 attack feature that was added inspired me to do the Death Elemental.
Some people have been complaining the Filefactory link isn’t working so I just went ahead and threw it in a folder for now. Enjoy.
Click below to try out the Succubus and Trite in action. The Beta release of these have less frames and no gib animation. Those of you Decorate editors can see which frames are missing. Oh and the wings aren’t on the float animation. I forgot to add them :P. Have fun.
Load this wad with DOOM 2 and this will replace the Imps and Demons.
Someone suggested I use some other source of hosting files rather than the one above. I just checked out that link and seems their server isn’t working correctly. If anyone has any suggestions I am totally up for it. By the way, where are all the youtube videos of this wad?? Come on guys spread the word haha!
Like Doom X on FB! Check out some exclusive stuff there!
The FREEZE GUN is 90% working! The FREEZE BLOWER, which you can see above on the flash movie file, is complete but I may tweak the cold air that shoots out. This is something I’ve been working on over the holidays and it looks bad ass so far. Really happy with the results. Oh and I’d like to thank the guys who hacked this site lol. You guy’s really that bored?
So this is a brand new weapon that’s related to the freeze gun which you have probably seen on the flash video above. I can’t show you all of it yet but just wait :). All the functions of this gun is already done and I’ve been using it lots in the game. I can’t give too much detail on what it does but I can tell you it’s closely related to the other new gun. I’m in gun mode right now and there is another bad ass gun that I’ve got all setup also but will not be featured on the 1st half. Think of it as a BFG top tier gun.
Being so busy and all, I have not done too much map making but there was one monster kind of similar to the Wizards in Quake 1 that was in the works. When I have time I will finish him off since he has a very simple design. Usually summers are no good for the Doom X project with so many birthdays, family get together, freelance projects, work and so on.
Something else I would like to talk about is RAGE. This is the 1st idSoftware game I have ever purchased that was not for the PC. I’m not really sure if my PC can handle it so I just went ahead and got it on the PS3. Graphics are amazing and the guys really did a good job with this game. Again though I’ve been very busy so I’ve only have about four hours into the game. What really took my breath is when you are captured and you see the detail on the bandits face while you are upside down….wow. I really love the easter eggs in the game which will obviously be in Doom X.
So again I am very sorry for the late update. There has been lots of progression though. It may not look like it but it’s because I don’t want to show off too much like I did in the beginning. I think I blew my load way to early on this project haha. For any of you modders out there that have looked inside my released wads you can catch some easter eggs inside and you’ll find some stuff that has never been shown. There are even whole maps I haven’t even shown off. Things are slowly starting to slow down though workwise so things will be back into full gear! I am exhausted, going to bed.
This summer has been sluggish. Family stuff -_- haha. If you follow me on twitter then you’ve already seen the concept art for the other freeze gun. The metal rods spread when it’s ready to be used. As you know, Doom X takes everything great from the Doom/Quake/Hexen universe and this gun is similar to the nail gun from Quake 1. Below that is the attacks from the Death Dealer. Death Dealer is a little lower tier enemy than the Angel of Death. They can be very deadly though but not as annoying as the Angel of Death. There was a flying enemy I worked on in the past that has been totally redone. I’ve stuck a concept art of him in one of my videos but he looks totally different now. I might use the old concept as a boss in the distant future.